Large City: Räz Väv Vog

Räz Väv Vog

Räz Väv Vog
Example Undermountain architecture.
StateUndermountain
ProvenceQånehgdab Kingdom
Sub ProvenceShärehdnul̄ Hold
RegionMidïpo-ocïávo Moorland
Founded1007
Community LeaderLord Zesmesê
Area114 km2 (45 mi2)
Average Yearly Temp23°C (73°F)
Average Elevation1932 m (6338 ft)
Average Yearly Precipitation266 cm/y (104 in/y)
Population26981
Population Density236 people per km2 (599 people per mi2)
Town AuraAbjuration
Naming
Native nameRäz Väv Vog
Pronunciation/zerx/ /vog/
Direct Translation[wolf] [wheel]
Translation[Not Yet Translated]

Räz Väv Vog (/zerx/ /vog/ [wolf] [wheel]) is a subtropical Large City located in Shärehdnul̄ Hold, Qånehgdab Kingdom, within the Undermountain.

The name Räz Väv Vog is derived from the Sylvin language, as Räz Väv Vog was founded by Alexandra, who was culturaly Undermountain.

Climate

Räz Väv Vog has a yearly average temperature of 23°C (73°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a cool 19°C (66°F). Räz Väv Vog receives an average of 266 cm/y (104 in/y) of precipitation, most of which comes in the form of rain during the summer. Räz Väv Vog covers an area of nearly 114 km2 (45 mi2), and an average elevation of 1932 m (6338 ft) above sea level.

Overview

Räz Väv Vog was founded durring the early 11th century, by Alexandra. The establishment of Räz Väv Vog suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Räz Väv Vog was built using the conventions of Undermountain durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Räz Väv Vog is no diffrent. The city's buildings feature stone brick construction with most buildings posessing towers, turrets, dormers, and wide wrap-around porches. An extreem emphasis on decorative features and emblishments can be seen even on the poorest of homes and makes even the most humble of structures seem a bit regal.

Räz Väv Vog is buildings are arranged arrounded a highly ordered system of restrictive flagstone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Räz Väv Vog weathering a full scale bombardment durring a siege. The budget focused millitary grade defenses have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Räz Väv Vog seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.

Civic Infrastructure

Räz Väv Vog possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Räz Väv Vog has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Räz Väv Vog has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Räz Väv Vog. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Räz Väv Vog's parks.

Räz Väv Vog has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Räz Väv Vog.

Räz Väv Vog has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Räz Väv Vog has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Räz Väv Vog has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Räz Väv Vog has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Räz Väv Vog has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Räz Väv Vog has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Räz Väv Vog has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Räz Väv Vog's public wards, blessings, and other arcane systems.

Räz Väv Vog has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Räz Väv Vog possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Räz Väv Vog's grid is powered by a direct leyline tap.

Räz Väv Vog's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Räz Väv Vog has a first rate hospital which caters to anyone in need of long term medical care.

Räz Väv Vog has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Räz Väv Vog has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Räz Väv Vog's natural decorations nor waterways.

Räz Väv Vog has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Räz Väv Vog has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Räz Väv Vog has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Räz Väv Vog's town hall was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

In Räz Väv Vog rainbows form quite often above the Large City.

The Church Grim near Räz Väv Vog are known to be almost tame, such that they can be put to domestic use.

Räz Väv Vog's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves performance art to channel Truename Magic energies of tier 2 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 56
  • Farmers: 77
  • Farm Laborer: 149
  • Hunters: 99
  • Milk Maids: 72
  • Ranchers: 35
  • Ranch Hands: 70
  • Shepherds: 71
    • Farmland: 109812 m2
    • Cattle and Similar Creatures: 6745
    • Poultry: 80943
    • Swine: 5396
    • Sheep: 269
    • Goats: 53
    • Horses, Mounts, and Beasts of Burden: 2698

Craftsmen

  • Arms and Toolmakers: 59
  • Blacksmiths: 58
  • Bookbinders: 33
  • Buckle-makers: 36
  • Cabinetmakers: 62
  • Candlemakers: 103
  • Carpenters: 94
  • Clothmakers: 77
  • Coach and Harness Makers: 29
  • Coopers: 74
  • Copper, Brass, Tin, Zinc, and Lead Workers: 37
  • Copyists: 25
  • Cutlers: 22
  • Fabricworkers: 65
  • Farrier: 145
  • Furriers: 17
  • Glassworkers: 103
  • Gunsmiths: 59
  • Harness-Makers: 26
  • Hatters: 54
  • Hosiery Workers: 19
  • Jewelers: 29
  • Leatherwrights: 69
  • Locksmiths: 27
  • Matchstick makers: 40
  • Musical Instrument Makers: 39
  • Painters, Structures and Fixtures: 34
  • Paper Workers: 39
  • Plasterers: 36
  • Pursemakers: 44
  • Roofers: 29
  • Ropemakers: 28
  • Rugmakers: 25
  • Saddlers: 52
  • Scabbardmakers: 60
  • Scalemakers: 28
  • Scientific, Surgical, and Optical Instrument Makers: 17
  • Sculptors, Structures and Fixtures: 26
  • Shoemakers: 25
  • Soap and Tallow Workers: 85
  • Tailors: 145
  • Tanners: 35
  • Upholsterers: 39
  • Watchmakers: 35
  • Weavers: 74
  • Whitesmiths: 22

Merchants

  • Adventuring Goods Retellers: 19
  • Arcana Sellers: 18
  • Beer-Sellers: 35
  • Booksellers: 42
  • Butchers: 69
  • Chandlers: 67
  • Chicken Butchers: 73
  • Entrepreneurs: 28
  • Fine Clothiers: 65
  • Fishmongers: 69
  • Florists: 16
  • Potion Sellers: 45
  • Resellers: 142
  • Spice Merchants: 35
  • Wine-sellers: 56
  • Wheelwright: 41
  • Woodsellers: 26

Service workers

  • Bakers: 134
  • Barbers: 138
  • Coachmen: 36
  • Cooks: 122
  • Doctors: 59
  • Gamekeepers: 41
  • Grooms: 24
  • Hairdressers: 99
  • Healers: 66
  • Housekeepers: 79
  • Housemaids: 142
  • House Stewards: 79
  • Inns: 24
  • Laundry maids: 50
  • Maidservants: 84
  • Nursery Maids: 46
  • Pastrycooks: 107
  • Restaurateur: 134
  • Tavern Keepers: 107

Specialized Laborer

  • Ashworkers: 37
  • Bleachers: 25
  • Chemical Workers: 15
  • Coal Heavers: 56
  • In-Town Couriers: 59
  • Long Haul Couriers: 57
  • Dockyard Workers: 52
  • Gas Workers: 13
  • Hay Merchants: 22
  • Leech Collectors: 73
  • Millers: 64
  • Miners: 62
  • Oilmen and Polishers: 42
  • Postmen: 64
  • Pure Finder: 36
  • Skinners: 77
  • Sugar Refiners: 15
  • Tosher: 43
  • Warehousemen: 96
  • Watercarriers: 58
  • Watermen, Bargemen, etc.: 77

Skilled Laborers

  • Accountants: 34
  • Alchemist: 41
  • Clerk: 56
  • Dentists: 27
  • Educators: 68
  • Engineers: 38
  • Gardeners: 27
  • Mages: 19
  • Plumbers: 28
  • Pharmacist: 33
  • Professors: 11
  • Scientists: 19
  • Wizards: 11

Civil Servants

  • Adventurers: 26
  • Bankers: 38
  • Civil Clerks: 62
  • Civic Iudex: 29
  • Consultants: 17
  • Exorcist: 56
  • Fixers: 31
  • Kami Clerk: 47
  • Landlords: 50
  • Lawyers: 33
  • Legend Keepers: 42
  • Militia Officers: 224
  • Monks, Monastic: 96
  • Monks, Civic: 74
  • Historian, Oral: 67
  • Historian, Textual: 32
  • Policemen, Sheriffs, etc.: 64
  • Priests: 122
  • Rangers: 36
  • Rat Catchers: 41
  • Scholars: 42
  • Spiritualist: 49
  • Slayers: 15
  • Storytellers: 101
  • Military Officers: 96

Cottage Industries

  • Brewers: 77
  • Comfort Services: 96
  • Enchanters: 29
  • Herbalists: 31
  • Jaminators: 93
  • Needleworkers: 99
  • Potters: 44
  • Preserve Makers: 84
  • Quilters: 39
  • Seamsters: 168
  • Spinners: 93
  • Tinker: 30
  • Weaver: 69

Artists

  • Actors: 29
  • Architects: 10
  • Bards: 43
  • Costumers: 16
  • Dancers: 32
  • Drafters: 17
  • Engravers: 21
  • Fine Furniture Carpenters: 13
  • Glaziers: 29
  • Inlayers: 24
  • Musicians: 89
  • Painters, Art: 13
  • Playwrights: 29
  • Sculptors, Art: 24
  • Wood Carvers: 99
  • Writers: 87

Produce Industries

  • Butter Churners: 93
  • Canners: 74
  • Cheesmakers: 93
  • Ice Merchants: 12
  • Millers: 61
  • Picklers: 47
  • Smokers: 34
  • Stockmakers: 30
  • Tobacconists: 39
  • Tallowmakers: 67

10291 of Räz Väv Vog's population work within a Foundational Occupation.

15881 of Räz Väv Vog's population do not work in a formal occupation, but do contribute to the local economy. 809 (3%) are noncontributers.

Points of Interest

Räz Väv Vog has access to some sort of functioning ancient infrastructure, whether it's an array of wall-mounted arcane energy projectors, running water, moving roadways, community-wide climate control, or some other inherited luxury. This infrastructure may be the result of a still-functional Working, or it could be the product of some venerable occult engine that's still operational, or it may be the fruit of the labors of some specially-designed organism or Blighted populace.

Räz Väv Vog is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a bowl of Wild Magic, an a bowl imbued with notable amounts of Wild Magic energies was created in Räz Shewlf Våtcha by in time immemorial, reportedly some time during the early 2nd century.

History